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Dietrich Epp ba1a4f8458 Align player movement to grid
Player movement sticks to grid squares. There is some tolerance
built-in. The player has 100ms to change their input before the movement
is locked in. This also allows diagonal movement using the arrow keys
and WASD, without requiring the player to press keys at exactly the same
time.
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images Add player 2025-12-06 19:48:20 -05:00
scenes Make player controllable 2025-12-06 20:33:53 -05:00
scripts Align player movement to grid 2025-12-06 23:23:47 -05:00
.editorconfig Create empty Godot project 2025-12-06 19:07:48 -05:00
.gitattributes Create empty Godot project 2025-12-06 19:07:48 -05:00
.gitignore Create empty Godot project 2025-12-06 19:07:48 -05:00
icon.svg Create empty Godot project 2025-12-06 19:07:48 -05:00
icon.svg.import Create empty Godot project 2025-12-06 19:07:48 -05:00
project.godot Set viewport to 640x480 2025-12-06 20:12:06 -05:00
README.md Add README 2025-12-05 17:17:06 -05:00

Fushigi Kraftwerk

A code name for a December 2025 server collab project to make a game inspired by the Mystery Dungeon games. The project is being made with Godot 4.5.1.